Mar 5, 2018
Dan, Ian, Chris, Will, and Allison get together to chill out with some Red Stripe lager (hooRAAAAAY, beer!) and Appleton Estate's Jamaican Rum (hooRAAAAAY, rum)! After a few drinks, they frolic through some games with interactive environments.
In the second half of the show, the crew discusses how hard it is to tune the difficulty of a game, and which games have gotten it right. To close things out, Dan describes some games poorly (and the crew tries to figure what the heck he's talking about)!
We also mention: Metal Gear Solid V: The Phantom Pain, Orwell, Overwatch, Call of Duty: WWII, World of Warcraft, Celeste, Monster Hunter: World, Mario Kart: Infinity, Vigilante 8, Twisted Metal, Red Faction Guerilla, Duke Nukem Forever, Skyrim, Minecraft: XBOX Edition, Dwarf Fortress, Kingdom Come: Deliverance. Animal Crossing: New Leaf, Animal Crossing: Pocket Camp, Getting Over It, Don’t Starve (together), 7 Days to Die, Legend of Zelda: Breath of the Wild, Ninja Gaiden, Dragon’s Lair, Contra, Myst, Civilization, Super Mario Odyssey, Mass Effect, Telltale’s The Walking Dead